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Daniel Harris shared as favorite Urban pranks from Pasta&Vinegar
Play, theatre and debate are vital for the future of the city, in order to balance the inevitable commercial demands of public space.
Daniel Harris shared as favorite A Few Longer Lessons from Architecture School from Functioning Form: Interface Design
Great points about design-oriented thinking. They all tend to gravitate toward the point about becoming comfortable with not knowing what the solution will up until the last moment...
Daniel Harris shared as favorite Connecting taxi driver knowledge to the Satnav interface. from frankandpat
Driving back from town today, I came across a trainee taxi driver, on his scooter with a clipboard attached to the windshield. He was clearly ‘doing the knowledge’, which entails driving around streets of London to learn where they are and how they relate to each other.
Daniel Harris shared as favorite Small Talk With a Web Designer (+ Bonus Dilbert) from the product usability weblog
I sometimes feel like I should do a mini user study to determine how I talk to people people about what I do...
Daniel Harris Writing an article about UX collaboration
Daniel Harris shared as favorite 15 Tips To Create Value For Mobile from m-trends.org
useful presentation for conceptualising new services
Daniel Harris shared as favorite Draping the city in data and dodging augmented urban spam from Putting people first
a complex but interesting proposition: connecting the idea of pre-experience design (iPhone TV ads) with ubicomp / urban computing design / communications
Daniel Harris shared as favorite From Ubiquitous Technologies to Human Context (World Congress of Architecture) from Pasta&Vinegar
Questioning the assumed contexts, cultures and needs of users in ubiquitous computing contexts. Are they even users if they are unaware of how their presence is part of an interaction?
Daniel Harris shared as favorite Sensing and the future of cities from Small Surfaces
Sensing how we use cities to help us understand how we use cities so we can understand cities and how we interact with them
Daniel Harris shared as favorite Browsing is not for Mobile
The answer could be that the mobile is simply a a friend telling you things (like the blackberry email push) rather than a data repository that you query from your desktop
Daniel Harris shared as favorite Location Technologies Primer
location technology primer
Daniel Harris shared as favorite Spatial music UI concept
let it behave more like real-world objects. You can normally pick up objects where you left them off. They don’t move when you are not watching, something digital objects often do. Since mobile screens are a part of our immediate surroundings, we should try to take advantage of this ability. It might sometimes make user interfaces a bit less confusing.”
Daniel Harris shared as favorite eProvenance, a wine information shadow service
Spimes. Let have QR codes and open product homepages please. So that we can see where and how products are made and packaged
Daniel Harris shared as favorite Technical issues regarding location-based services
A proposed axis for the development of LBS from a technical point of view. My favorite point is that reactive LBS will turn into Proactive LBS - requiring less interaction and attention from the user AKA it's an interfaceless or glancable interface
Daniel Harris shared as favorite Consumerisation: the blurring of business and consumer focused applications
This is what I a Forrester report talked about recently - and what I applied to mobile KM in the LBiQ article I wrote
Daniel Harris shared as favorite Technology paternalism, ubicomp and the role of exceptions
Design for human control, not decision making machines
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